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    <title>Dummiesman OBJ Importer Readme</title>
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    <h2>Dummiesman's OBJ Importer</h2>
    <p>Works during runtime*, and in editor! A couple of code samples are provided in the Samples folder.</p>
    <br />
    <h2>*Runtime Import Note</h2>
    <p>You must go to the "Graphics" tab in your project, and add "Standard (Specular Setup)" to the always included shaders. This will make your next build take a while.</p>
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    <h2>Features</h2>
    <ul>
        <li>Material file loading</li>
        <li>Runtime texture library supporting BMP, TGA, JPG, PNG, DDS, and CRN textures.</li>
        <li>Decent import speed (~750k triangles in about 10 seconds)</li>
        <li>Support for loading obj and mtl from stream, as well as overridable callback for texture loads</li>
        <li>Works in editor, and during runtime</li>
        <li>Loads triangles, quads, and ngons</li>
    </ul>
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